﻿using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Text;
using System.Windows.Forms;
using Mighty.Common;

namespace mighty
{
    public partial class SelShape : Form
    {
        public Shape selectedShape;

        public SelShape()
        {
            InitializeComponent();
        }

        private void btClover_Click(object sender, EventArgs e)
        {
            selectedShape = Shape.Clover;
            this.Close();
        }

        private void btDiamond_Click(object sender, EventArgs e)
        {
            selectedShape = Shape.Diamond;
            this.Close();
        }

        private void btHeart_Click(object sender, EventArgs e)
        {
            selectedShape = Shape.Heart;
            this.Close();
        }

        private void btSpade_Click(object sender, EventArgs e)
        {
            selectedShape = Shape.Spade;
            this.Close();
        }





    }
}
